My Role:
My role in this project include working as the game producer and the programmer. As the game producer I was the one that come up with the game idea and the design of the game. I come with the idea through taking inspiration from table top games that I have play in the past which you are allow to alter the existing map to make it harder for your opponents to win while trying to create a path for yourself. That idea than lead to me creating this game where player also get to control the labyrinths to alter path and set traps to try to block out the enemy in this case the heroes. Originally I have thought about the possible idea of making this a multiplayer game where one person play as the heroes trying to escape while the other play as the villain preventing heroes from escape. In the end we decide to make this a single player game as we only have one semester and 3 group member on our team to finish the game. As the programmer I work on creating the script for the User Interface and also the script for monsters and heroes. 
Game Description:
Chelonian Labyrinths is a top down resource management game for PC and Mac. Unlike your typical RPG game where you usually play as the hero. In this game the player play as the villain which tries to prevent the heroes from escaping the labyrinth. The player has the power to set traps, alter the labyrinths, and summon powerful monsters to help prevent heroes from escaping.  
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